Module – Archviz Modeling

Module | Archviz Modeling Module
Archviz Modeling

AS IT HAS NEVER BEEN EXPLAINED BEFORE

In this module we will talk about modeling techniques for Architecture + Workflow optimization.

We will see different methods and techniques that can be used, knowing which you will be able to decide from time to time the best solution for you at that moment. We will also go in depth to study everything related to the organization of the scene to make the modeling task smoother.

LIST OF LESSONS

INTRO
Introduction
Concepts & Goals of the Module

01 11′ 30”
Editable Polygons – How to deal with some basic operations
to start modeling using Editable Polygons

02 9′ 22”
Extra Subdivisions – Adding polygons subs is a key action to master modeling
Let’s see some methods for adding cuts and details

03 11′ 00”
Basic Edits with Polygons -Start modeling with very simple shapes
Edit your geometries until convert them into more complex objects

04 16′ 30”
Three Modeling Techniques – There are a lot of ways to reach the same goal
Let’s dive into 3 techniques that you can combine to speed up your workflow

05 16′ 15”
Practise /CAD file – It’s time to start applying the modeling concepts learned
Step-by-step we’ll model an entire apartment based on a real case

06 22′ 00”
Practise P2 – In this lesson we continue modeling the apartment
Now let’s model more in detail a curved ceiling

07 16′ 00”
How to Setup a Project – Save time and resources by following a proper workflow
In this lesson you’ll learn how to prepare your files before to start

08 19′ 15”
Working with Tech Drawings – How to approach a project to model
if you only have technical drawings based on image format

09 14′ 30”
Real Project /A: Let’s model directly the walls  (level 1) of Santuary House
Also learn tips to organize your references from this cool existing project

10 13′ 50”
Real Project /B: Keep modeling secondary walls of Sanctuary House
Check & review some visual organization

11 21′ 00”
Floor modeling – Flooring
Study of reference images and scales

12 22′ 30”
Floor details – using Clone (iToo) and Array
details of the base and wall/wall alignments

13 16′ 30”
Roof Modeling –  Creating Roofs
Alignment tool with drawings and aligning the roof to the model

14 15′ 50”
2nd Floor Elements –  Freezing geometries
Completion of walls and roof slope

15 22′ 15”
Roof Structure –  Edge constraints tool Roof surface,
pergola and minor corrections

16 17′ 40”
Window modeling –  Part 1
Modeling with profiles, Sweep profile, Split technique, ID Spline

17 12′ 30”
Window modeling –  Part 2
Creating space for frames, window profiles and adding glass

18 18′ 00”
Extra Details –  ‘Block out’ concept, Extraction of splines for profiles
Correction of spline, wall and roof profile directions

19 22′ 45”
Sliding Doors –  Garage Doors and Main Sliding Doors
Creating the base for the doors and aligning them in the guides

20 25′ 30”
Wooden Planks – Distribution along a path
Horizontal and vertical boards, Chamfer for details and diagonal cutting

21 21′ 20”
Wooden Ceilings – Let’s explore the Floor Generator tool
once again to easily create plank surfaces

22 18′ 30”
Ground and Details – Now that the house is finished,
it’s time to shape the external elements of our project.

23 22′ 20”
Exteriors & Conclusions – Organization of UV Coordinates
and conclusion of the project with other external architectural elements, fixed furniture and internal doors.

First and only course in Architectural Modeling
with THEORY + PRACTICE

Realistic Interiors