AS IT HAS NEVER BEEN EXPLAINED BEFORE


AS IT HAS NEVER BEEN EXPLAINED BEFORE
In this module we will talk about modeling techniques for Architecture + Workflow optimization.
We will see different methods and techniques that can be used, knowing which you will be able to decide from time to time the best solution for you at that moment. We will also go in depth to study everything related to the organization of the scene to make the modeling task smoother.
LIST OF LESSONS

INTRO
Introduction
Concepts & Goals of the Module
01
11′ 30”
Editable Polygons – How to deal with some basic operations
to start modeling using Editable Polygons
02
9′ 22”
Extra Subdivisions – Adding polygons subs is a key action to master modeling
Let’s see some methods for adding cuts and details
03
11′ 00”
Basic Edits with Polygons -Start modeling with very simple shapes
Edit your geometries until convert them into more complex objects
04
16′ 30”
Three Modeling Techniques – There are a lot of ways to reach the same goal
Let’s dive into 3 techniques that you can combine to speed up your workflow
05
16′ 15”
Practise /CAD file – It’s time to start applying the modeling concepts learned
Step-by-step we’ll model an entire apartment based on a real case
06
22′ 00”
Practise P2 – In this lesson we continue modeling the apartment
Now let’s model more in detail a curved ceiling
07
16′ 00”
How to Setup a Project – Save time and resources by following a proper workflow
In this lesson you’ll learn how to prepare your files before to start
08
19′ 15”
Working with Tech Drawings – How to approach a project to model
if you only have technical drawings based on image format
09
14′ 30”
Real Project /A: Let’s model directly the walls (level 1) of Santuary House
Also learn tips to organize your references from this cool existing project
10
13′ 50”
Real Project /B: Keep modeling secondary walls of Sanctuary House
Check & review some visual organization
11
21′ 00”
Floor modeling – Flooring
Study of reference images and scales
12
22′ 30”
Floor details – using Clone (iToo) and Array
details of the base and wall/wall alignments
13
16′ 30”
Roof Modeling – Creating Roofs
Alignment tool with drawings and aligning the roof to the model
14
15′ 50”
2nd Floor Elements – Freezing geometries
Completion of walls and roof slope
15
22′ 15”
Roof Structure – Edge constraints tool Roof surface,
pergola and minor corrections
16
17′ 40”
Window modeling – Part 1
Modeling with profiles, Sweep profile, Split technique, ID Spline
17
12′ 30”
Window modeling – Part 2
Creating space for frames, window profiles and adding glass
18
18′ 00”
Extra Details – ‘Block out’ concept, Extraction of splines for profiles
Correction of spline, wall and roof profile directions
19
22′ 45”
Sliding Doors – Garage Doors and Main Sliding Doors
Creating the base for the doors and aligning them in the guides
20
25′ 30”
Wooden Planks – Distribution along a path
Horizontal and vertical boards, Chamfer for details and diagonal cutting
21
21′ 20”
Wooden Ceilings – Let’s explore the Floor Generator tool
once again to easily create plank surfaces
22
18′ 30”
Ground and Details – Now that the house is finished,
it’s time to shape the external elements of our project.
23
22′ 20”
Exteriors & Conclusions – Organization of UV Coordinates
and conclusion of the project with other external architectural elements, fixed furniture and internal doors.