Programma di Studi – Board

Programma
di Studi

MODULO LIGHTING SPECIALIST
SCENE INCLUSE – Tutte le scene utilizzate nelle lezioni sono scaricabili

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Chiaroscuro Concepts - 7'30"

Hierarchies of Lights - 10'40"

Hierarchies in practice - 10'05"

Soft Natural Lighting - 8'35"

Night Analysis - 8'50"

Night Render Hierarchies - 7'40"

Manage Set Scene - 8'14"

Lighting Large Spaces - 10'40"

Nocturnal with LightMix - 9'

The inverse Square Law in Photography - 7'30"

Inverse square law in Renders - 8'10"

Reflections in photography - 6'00"

How to use specular reflections - 10'30"

Background in a nighttime scene - 6'10"

Background in a daytime scene - 8'30"

MODULO LIGHTING SPECIALIST
SCENE INCLUSE – Tutte le scene utilizzate nelle lezioni sono scaricabili
Visual Portfolio, Posts & Image Gallery for WordPress

Chiaroscuro Concepts - 7'30"

Hierarchies of Lights - 10'40"

Hierarchies in practice - 10'05"

Soft Natural Lighting - 8'35"

Night Analysis - 8'50"

Night Render Hierarchies - 7'40"

Manage Set Scene - 8'14"

Lighting Large Spaces - 10'40"

Nocturnal with LightMix - 9'

The inverse Square Law in Photography - 7'30"

Inverse square law in Renders - 8'10"

Reflections in photography - 6'00"

How to use specular reflections - 10'30"

Background in a nighttime scene - 6'10"

Background in a daytime scene - 8'30"


MODULO CORONA MATERIALS
SCENE INCLUSE – Tutte le scene utilizzate nelle lezioni sono scaricabili

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the Corona Material - 7'40"

Plastic, glass, and internal dispersion - 7'50"

hyper-realistic reflections - 9'25"

Corona Physical Material - 7'30"

Randomize composite textures - 7'33"

Use Randomizer in a single mesh - 7'10"

Multimap to randomize multiple textures - 7'50"

Advantage of the Layered material - 7'45"

Normal light vs Corona Light Material - 7'15"

Different ways to use RaySwitch - 9'35"

Leaves, Curtains and Paper translucency - 5'05"

Subsurface Scattering (SSS) - 6'22"

How to simulate edge erosion effects - 8'30"

Falloff and ‘Sheen’ for fabrics - 10'50"


MODULO CORONA MATERIALS
SCENE INCLUSE – Tutte le scene utilizzate nelle lezioni sono scaricabili
Visual Portfolio, Posts & Image Gallery for WordPress

the Corona Material - 7'40"

Plastic, glass, and internal dispersion - 7'50"

hyper-realistic reflections - 9'25"

Corona Physical Material - 7'30"

Randomize composite textures - 7'33"

Use Randomizer in a single mesh - 7'10"

Multimap to randomize multiple textures - 7'50"

Advantage of the Layered material - 7'45"

Normal light vs Corona Light Material - 7'15"

Different ways to use RaySwitch - 9'35"

Leaves, Curtains and Paper translucency - 5'05"

Subsurface Scattering (SSS) - 6'22"

How to simulate edge erosion effects - 8'30"

Falloff and ‘Sheen’ for fabrics - 10'50"

MODULO CORONA ENGINE
SCENE INCLUSE – Tutte le scene utilizzate nelle lezioni sono scaricabili

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Render settings: all in a few practical controls - 5'30"

Denoiser concept & time/noise ratio - 4'00"

Region Render, Interactive, Resume and Render Select - 6'40"

Technical aspects of the Corona Camera - 5'10"

Depth of Field: What makes it visible - 4'40"

Motion Blur, Bokeh effect and GI/Antialiasing adjustment - 5'30"

Corona Sun and lighting with HDRI maps - 8'40"

Power/size relation & basic shapes for light sources - 5'40"

Artificial lights B: Manage the color of the light - 6'20"

Virtual Frame Buffer (VFB) part A - 6'50"

Virtual Frame Buffer (VFB) part B - 7'30"

The power of the Light Mix - 8'00"

Displacement A: Creating a brick wall - 5'30"

Displacement A: towels, rugs, coffee beans & Autobump - 4'20"

Scatter A: How to scatter numerous objects on a surface - 8'30"

Scatter B: Distribution of objects on splines and in 3d volumes - 6'50"

Caustics: How they are created and how to simulate them in Corona - 7'10"

Proxy: what they do and how they improve the viewport experience - 6'00"

Volumetric Light: How to create an environment that can simulate it - 7'10"

Virtual Reality: Concepts of spherical / cubic mapping - 4'50"

Virtual Reality: Spherical / cubic maps and introduction to Layama - 5'00"

Take advantage of the Corona’s Material Library - 7'30"

MODULO CORONA ENGINE
SCENE INCLUSE – Tutte le scene utilizzate nelle lezioni sono scaricabili
Visual Portfolio, Posts & Image Gallery for WordPress

Render settings: all in a few practical controls - 5'30"

Denoiser concept & time/noise ratio - 4'00"

Region Render, Interactive, Resume and Render Select - 6'40"

Technical aspects of the Corona Camera - 5'10"

Depth of Field: What makes it visible - 4'40"

Motion Blur, Bokeh effect and GI/Antialiasing adjustment - 5'30"

Corona Sun and lighting with HDRI maps - 8'40"

Power/size relation & basic shapes for light sources - 5'40"

Artificial lights B: Manage the color of the light - 6'20"

Virtual Frame Buffer (VFB) part A - 6'50"

Virtual Frame Buffer (VFB) part B - 7'30"

The power of the Light Mix - 8'00"

Displacement A: Creating a brick wall - 5'30"

Displacement A: towels, rugs, coffee beans & Autobump - 4'20"

Scatter A: How to scatter numerous objects on a surface - 8'30"

Scatter B: Distribution of objects on splines and in 3d volumes - 6'50"

Caustics: How they are created and how to simulate them in Corona - 7'10"

Proxy: what they do and how they improve the viewport experience - 6'00"

Volumetric Light: How to create an environment that can simulate it - 7'10"

Virtual Reality: Concepts of spherical / cubic mapping - 4'50"

Virtual Reality: Spherical / cubic maps and introduction to Layama - 5'00"

Take advantage of the Corona’s Material Library - 7'30"


MODULO COMPOSIZIONE ARCHVIZ
LEZIONE FRONTALE – Tecniche di composizione fotografica per il Rendering Architettonico

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Does my image work? Origins of the composition - 12'

The structure that all images have in common - 8'

Manipulate space with focal length - 20'

Wide-angle and telephoto approach - 19'

The central perspective in depth - 21'

Deformations, rule of thirds and Symmetry - 21'

Diagonals, Framing and Color/Shape balance - 12'

Resuming all techniques and how to approach - 15'


MODULO COMPOSIZIONE ARCHVIZ
LEZIONE FRONTALE – Tecniche di composizione fotografica per il Rendering Architettonico
Visual Portfolio, Posts & Image Gallery for WordPress

Does my image work? Origins of the composition - 12'

The structure that all images have in common - 8'

Manipulate space with focal length - 20'

Wide-angle and telephoto approach - 19'

The central perspective in depth - 21'

Deformations, rule of thirds and Symmetry - 21'

Diagonals, Framing and Color/Shape balance - 12'

Resuming all techniques and how to approach - 15'

Realistic Interiors è un corso ufficiale Corona Renderer

Partecipando al corso potrai ottenere una Certificazione Corona User originale, e sarai anche in grado di comprendere e gestire diverse situazioni di illuminazione, utilizzando tecniche di illuminazione fotografica.Inizia subito con con Corona Renderer.

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